The Weekly Squeak

  • Introduction/Lesson 1: Programming the Shooter Game in Squeak/Smalltalk

    Introduction/Lesson 1: Programming the Shooter Game in Squeak/Smalltalk

    Introduction to the Series This article kicks off a series designed to introduce programming to beginners through the creation of a simplified space shooter game using Squeak, an open-source implementation of the Smalltalk programming language. By breaking down the process into a series of manageable lessons, the aim is to provide an accessible and interactive…

  • Integrating AI Language Models into Smalltalk Development Workflows

    Integrating AI Language Models into Smalltalk Development Workflows

    In recent months, Craig Latta has been exploring the integration of AI language models, particularly GPT-4, into Smalltalk development environments, with the goal of enhancing workflows and improving conversational interactions with the language model. Rather than relying on traditional coding methods, Craig has focused on fine-tuning the model using English system prompts, with promising results.…

  • UKSTUG Meeting on Wed 27: Christoph Thiede on SemanticText and Guille Amaral on Webside

    UKSTUG Meeting on Wed 27: Christoph Thiede on SemanticText and Guille Amaral on Webside

    Join us next Wednesday for an engaging double presentation on innovative advancements in Smalltalk programming: 1. SemanticText: Improving Exploratory Programming in Squeak with Generative AI Presenter: Christoph Thiede From autocomplete to conversational agents, AI is transforming how we interact with code. Christoph will introduce SemanticText, a framework that integrates large language models (LLMs) into Squeak/Smalltalk, enabling conversational…

  • SqueakJS Release 1.2.3

    SqueakJS Release 1.2.3

    Work has progressed with SqueakJS since our last report in April. In May, version 1.2.1 was released, adding a virtual Cmd button and fixes for touch events. The June release, version 1.2.2, made the copy-and-paste menu items functional on mobile devices. The most recent version, 1.2.3, was released in September, bringing a touch keyboard and…

  • Recovering from Frozen Images in Squeak

    Recovering from Frozen Images in Squeak

    When developing complex systems, encountering errors that leave your project in a frozen state can bring much sadness and consternation. For developers working with Squeak/Smalltalk, a frozen image refers to a situation where the system becomes unresponsive. This can happen due to various issues, including deadlocks, infinite loops, or recursive operations in Smalltalk code, which…

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